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#41
General Discussion / Re: Active Players
Last post by bstar - April 22, 2020, 05:13:04 PM
I plan to get back into this game, even if I end up playing entirely solo.  I was one of the really early players (Bob Star) when the community had like 30 or so active players and the game hadn't been finished.  It was one of the most enjoyable gaming experiences I've ever had.  Raiding the tombs with a group was definitely a highlight.

I don't know how active I will be, but I'm hoping to beat the game again.  I beat it twice in the early days of U6O, but my memory is fuzzy on some parts... plus some new dungeons have been added.  Should be a lot of fun.  I encourage anyone to play Ultima 6 this way, even if it's solo.  Bugs have been fixed, there's more content and you might have some others jump in and help out.  Remember to use your buckets effectively people!
#42
General Discussion / Re: SERVER STATUS
Last post by cear dragon - March 07, 2020, 04:58:05 PM
resizing the virtual machine. too expensive. server may be down for a few hours.
#43
General Discussion / Re: Ultima Six Online Process ...
Last post by cear dragon - March 02, 2020, 07:59:30 PM
I let the first implementation run over the last week while I was out of town. It appears to have detected three server crashes and automatically rebooted the server. I will continue to monitor this process over the next few months but right now it seems solid.
#44
General Discussion / Ultima Six Online Process Moni...
Last post by cear dragon - February 26, 2020, 02:29:35 AM
I am currently working on a process monitor for the cloud VM that runs the server these days. Moving to the cloud had decreased downtime DRAMATICALLY but there are still instances where the ultima server crashes and the VM does not relaunch the service. Further more since the server does not run locally I dont know about it unless its reported or I cant log in.

In the coming days I will deploy a new program to monitor the ultima six online server health and automatically relaunch the server in cases of fatal error or close. I hope this will bring down time to near 0. I will report back when it's deployed
#45
General Discussion / Re: SERVER STATUS
Last post by cear dragon - November 14, 2019, 12:36:31 AM
Im aware with an issue atm with the virtual machine. working on it.

Back Online!
#46
General Discussion / Treasure Map
Last post by LuBu - October 02, 2019, 02:57:20 AM
Would you consider making treasure map more easy to locate like the way treasure map work in Sir Drewski's server. The map is normal when put over normal terrain, but it will glow blue(basically blue outline color) when the map is near the x  spot. Finally it have a red X drawn on it when you are on the digging spot(s). Perhap ask Sir Drewski how he do it and incorporate it to your server.
#47
General Discussion / Re: SERVER STATUS
Last post by cear dragon - September 12, 2019, 11:52:29 PM
Thank you for the email report! Back online
#48
General Discussion / Re: SERVER STATUS
Last post by cear dragon - August 30, 2019, 02:28:36 AM
Quote from: Crimson Shirt on August 17, 2019, 07:33:57 AM
Server appears to be down again.  Check on this soon.

The VM hosting the server in the cloud is back up. Apologies this happened while I was on vacation. Please know the quickest way to inform me of connection issues it to send an email to server_status@thezogcabal.com
I am constantly working with our host to get service up time to 99.99%
#49
General Discussion / Re: SERVER STATUS
Last post by Crimson Shirt - August 17, 2019, 07:33:57 AM
Server appears to be down again.  Check on this soon.
#50
General Discussion / Re: News: Today we begin an ex...
Last post by cear dragon - July 12, 2019, 09:28:50 PM
this may take some trial and error on my part and i'm not sure if it will be worth it long run financially. But It looks like the VM in the cloud shut down while I was on vacation. pretty much the exact thing i'm trying to avoid. Its back up now.